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2004 Game Company

By admin | March 9, 2010

It is tradition in Japan to send postcards to family, friends, colleagues and clients to celebrate the New Year. Here is a selection of this year’s game company postcards. 2004 is the year of the monkey in Japan, so this theme can be seen to feature in quite a few of the cards. Read the rest of this entry »

Topics: News | No Comments »

The Scientists’ Games of the Year 2004

By admin | March 8, 2010

CVXFREAK’s choice:
oni3
Onimusha 3
This was a blast to play. The fully 3D graphics engine is beautiful, and the game played faster and smoother than the previous Onimusha games. The Paris-time travel dynamic worked out well, adding up to a long, enjoyable experience. There’s plenty to unlock and replay value is decent. The game is easily more accessible than its predecessors. The voice acting is decent, the movie direction is fantastic and Jean Reno isn’t in the very least distracting or out of place. DCharlie’s choice:
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Mawaru Made in Wario

By admin | March 8, 2010

The original Made in Wario was like a breath of fresh air. Best described as
gaming for A.D.D. sufferers, the unusual yet well implemented action "party game" caused quite a stir. This week saw the release of Mawaru Made in Wario, which takes the premise of the original and offers an interesting twist… literally.

Mawaru Made in Wario makes use of a position sensitive cartridge which means that the game can detect movement when you turn your GBA. It must be clarified hat this works by physically turning the GBA so that you are rotating it from its original position, not physically rotating yourself or merely tilting the GBA.

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Topics: Reviews | No Comments »

Katamari Damacy

By admin | March 8, 2010

Katamari Damacy can be literally translated as "Clumpsoul", though, like the Japanese title, that doesn’t mean a lot unless you immerse yourself in the game. Some ackground is therefore required before the review commences.

The King of the Great Cosmo had a little bit too much to drink one night, and in his stupor lashed out at the cosmos, destroying all the stars in one fell swoop. Waking up with a terrible hangover, he realises what he has done and asks his son, the Prince, to clean up the mess. How? By collecting a load of junk from Earth, rolling it into clumps, and sending it up into the Cosmos to make stars, of course! Enter the Prince, a tiny green guy, standing only 1cm tall, with a
hammerhead to maintain balance.
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Topics: Reviews | No Comments »

Monster Hunter

By admin | March 8, 2010

The latest Capcom release, Monster Hunter, seems to have landed the company with a surprise hit. Selling circa 120,000 copies in its opening weekend, it surprisingly trumped MGS:TTS, Ninja Gaiden and Jak 2 in a hot week for new releases.

The game follows the rise of your character as a village "Monster Hunter". Starting out with no hunting skills whatsoever, you are taken through the basics required to become a practitioner of your trade, such as fishing, chopping up dead prey for meat, and cooking. Soon after the initiation levels, you are killing packs of velociraptor-esque monsters, and running from massive Wyverns - sometimes with one of its eggs in your arms.

Monster Hunter is set in a strange fantasy environment. By and large, the enemies resemble dinosaurs, with later enemies having a more mythological bent. The environments within the game ooze atmosphere. From the rolling grass plains littered with large dinosaur families, evoking memories of the first Jurassic Park, to the dark and dank jungle marshlands, everything is finely crafted. The frame rate is rock solid even with a large number of enemies on screen and the
camera for the most part is well positioned. Read the rest of this entry »

Topics: Reviews | No Comments »

Tokyo Game Show 2006 coverage

By admin | February 18, 2010

tgs2006
We’ll be visiting Tokyo Game Show today, and bringing you bits of information live from the event, via the News Bites on the right. There’s also a full log of news bites here. After the day is over, we’ll congregate and hopefully bring you some impressions and photos from the event. So keep your eyes peeled for updates over the course of the show.

Topics: TGS | No Comments »

TGS2006 impressions (ver.JR)

By admin | February 18, 2010

slither_tgsjr
Tokyo Game Show 2006 is the first TGS to feature all three next generation machines, which should be the premise for a thoroughly exciting event. Unfortunately, there were no playable Wii kiosks on show, leaving me somewhat disappointed, but I hadn’t really expected a great deal on that front with Nintendo hosting their own events during November. Today would be all about the PS3 and Xbox360’s respective bids to captivate the difficult Japanese audience. Read the rest of this entry »

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TGS2006 impressions (ver.DC)

By admin | February 18, 2010

slither_tgsdc
Before starting the round up, it has to be pointed out that this year i concentrated mainly on PS3. Having already picked up an X360, I decided to focus on the new Sony machine - so unfortunately this write up will not touch very much on non-PS3 items. Read the rest of this entry »

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Project Sylpheed

By admin | February 16, 2010

slither_sylpheed
Square Enix’s first original title on the Xbox 360 is a collaboration between Game Arts, Seta and anima inc. Game Arts originally came up with the Silpheed concept back in the 80s on 8-bit home computers in Japan, Seta joined in development since the Mega CD release, and this time anima inc. has come on board to provide further polish to the game, making it worthy of the Square Enix logo on the front of the box, even if the publisher didn’t have a huge hand in the making of the game. Read the rest of this entry »

Topics: Reviews | No Comments »

Observations: gaming on campus

By admin | February 16, 2010

Last week I experienced something fairly remarkable, although anecdotal.
Three of my friends and I walked into an EB Games. I wasn’t expecting me or
anyone to buy anything, but I was shocked when my three friends each bought a
new DS Lite; two of them bought jet black and one of them bought noble pink.

And like the gaming dorks we were, they opened theirs up while I took my
Japanese white one out, and we had a few Mario Kart DS races on download play in
the middle of the mall. This is just one example I’ve experienced with gaming
among college students at or near college.
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Topics: Others | No Comments »


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