Archive for February, 2010
« Previous EntriesTokyo Game Show 2006 coverage
Thursday, February 18th, 2010We’ll be visiting Tokyo Game Show today, and bringing you bits of information live from the event, via the News Bites on the right. There’s also a full log of news bites here. After the day is over, we’ll congregate and hopefully bring you some impressions and photos from the event. So keep your eyes [...]
TGS2006 impressions (ver.JR)
Thursday, February 18th, 2010Tokyo Game Show 2006 is the first TGS to feature all three next generation machines, which should be the premise for a thoroughly exciting event. Unfortunately, there were no playable Wii kiosks on show, leaving me somewhat disappointed, but I hadn’t really expected a great deal on that front with Nintendo hosting their own events [...]
TGS2006 impressions (ver.DC)
Thursday, February 18th, 2010Before starting the round up, it has to be pointed out that this year i concentrated mainly on PS3. Having already picked up an X360, I decided to focus on the new Sony machine - so unfortunately this write up will not touch very much on non-PS3 items.
Project Sylpheed
Tuesday, February 16th, 2010Square Enix’s first original title on the Xbox 360 is a collaboration between Game Arts, Seta and anima inc. Game Arts originally came up with the Silpheed concept back in the 80s on 8-bit home computers in Japan, Seta joined in development since the Mega CD release, and this time anima inc. has come on [...]
Observations: gaming on campus
Tuesday, February 16th, 2010Last week I experienced something fairly remarkable, although anecdotal.
Three of my friends and I walked into an EB Games. I wasn’t expecting me or
anyone to buy anything, but I was shocked when my three friends each bought a
new DS Lite; two of them bought jet black and one of them bought noble pink.
And like the [...]