« Assassin’s Creed | Main | Pokemon Platinum »
Blue Dragon
By admin | May 10, 2010
Inform
As to measuring the progress of their quest in Blue Dragon, fighters can create completely original attack techniques using different types of shadows, including Sword, Assassin and Power Magic. In the RPG Blue Dragon, you can choose to specialize your character in one of these categories. Shadows level increase and gain new capabilities that are associated with the specialization they currently use. Once obtained, the capabilities are not lost and are available when needed.
Taking advantage of the capabilities of the Xbox 360 Blue Dragon immerses you into a world where characters come to life through vibrant colors and a multitude of details. The leg and the influence of…
Test
Hey Akira, Nobuo, approach, I have something to say. As you know, I slammed the door of Square Enid to build my home studio, Mist walker. I’ll be able to play games that I really want. And for that I have a great idea. Akira, you’re known for Dragon Ball, but also for your collaborations in the design of Dragon Quest and Chromo Trigger. You Nobuo, you wrote the most beautiful music of Final Fantasy. And this series, I’m the daddy. So I said we could join all three to create THE RPG which everyone dreams. So you are outgoing? This is the conversation might have had Hereunto Sakaguchi, Akira Origami and Nobuo Emits ago that three years. The result is called Blue Dragon and finally comes out in our green lands. The combination of these three giants she announced the miracle?
Five destinies to save the world
Shun, Jiao and Luke three young teens, live in the village of tilt. Nevertheless, life is not easy. Every year, the city is invaded by purple clouds, and a strange monster, the land shark, decimating homes and kills anyone within its path. Thus Luke parents died when she was tiny. But this year, our young friends have decided to settle their accounts with the Land Shark. Unfortunately, nothing goes as planned, and they find themselves drawn into a mysterious vessel. Aboard it, a strange being old and cruel, Nine, reveling in the cries of alarm and terror of the villagers. While our heroes try to stop it, it uses a powerful magic putting them out of harm’s way. Desperate, the children do not know what to do. Then a female voice ordering them to swallow the light spheres. They change their shadows, and then become mythical creatures: Dragon, Phoenix, and Minotaur. Even now, Shi, Jiao and Luke will be able to master the magic and multiply their strength and begin quest revenge.
Our three heroes go off on a journey in search of nine. This trip they will meet other characters, also affected by the malice of the old man. This Miramar deceives a young Dive, spreading a virus in water from her village. The Royal Borough of Fibril is contested annually by powerful tsunamis Nine, the mercenary Zola, devoted to his king, will do anything to stop the old fool. To them five, they learn more about the origins and motivations of nine, and on an ancient and powerful civilization now extinct.
This entire beautiful world and the whole universe are created by Akira Origami, Dragon Ball’s father. And the least we can say is that it is immediately. Shun is wearing the same manner that a shaggy Gout, while Zola made many think of C-18. However Origami style that divides; both fans of Dragon Ball to be angels, all the others are more skeptical about a trait that has not really been renewed for all these years. However, we must recognize that the universe is endearing, thanks to the cute creatures at will, as the tribe Sheep (sort of large balls of hair) and breed of Dive (that of Miramar).
The originality of Blue Dragon is managing the shadows. Indeed, these are not characters that you are leading the fighting, but their shadow. More exactly, the heroes feel the action, and the shadow running. In addition to the creatures already mentioned, Miramar runs a saber tooth tiger, a bat and Zola. The shadows are generally more or less successful than that Jiao is missing probably the most charismatic, while the bat and of course the dragon dictate. But back on the system of play
“Swallow the light spheres”
Each shade can be customized by teaching him some jobs. For example, our heroes quickly learn the jobs of white mage, black mage and magic swordsman, but soon added to the list of those monk, assassin, guardian, and support and magician magician barrier. Every battle earns points shadow over a job is used, the more it becomes effective. Similarly, experience in a job unlocks special abilities. Pell mall, higher HP / MP, theft, assault against the proliferation of critical hits … The interesting point is that each job is not final. It is indeed possible to switch to another to learn new skills. However, no question of keeping all the skills already acquired, it will choose a total of four of them to create their ideal fighter. Thus, the magicians will be interested to learn both the magic white magic and support, while the characters nags can leverage their strengths by drawing in various jobs. But the more a job is used; it becomes more efficient, so flutter is not necessarily the best solution to have a powerful team. The key word is balance, to compensate for all situations. In essence, this strongly reminds one of Final Fantasy V.
Since the shadows are at the heart of the system, we do not find here the usual weapons and armor. The only and unique pieces of equipment are the accessories that can be worn around the neck, ears, wrist and finger. These elements are very important to boost the statistics of the characters, some offering 150 in magic or attack. It will therefore pay particular attention to the divide between the characters; magicians will give priority jewelry increasing their magical power, but also can compensate for physical defense weaklings, inherent in this class.
The enemies are visible on the card, which avoids the very annoying random battles. However, early maps are teeming with monsters, and want to avoid all is a challenge. The fighting then succeeds at a very hectic, and the crossing of a dungeon is always a good time. It is strongly advised to take more fighting possible early game before the first boss, the latter being rather tough. Once this first level up past the game becomes very easy, especially when the team reaches its maximum size: few boss posing real challenges, and we advance without any problems in the rest of the game as well say that the screen Game Over will be very rare. Simplicity that frustrates Veteran RPGAccustomed to the tough enemies.
Blue Dragon operates in an intelligent visibility of monsters on the map. They identify you, and rush to you, or otherwise flee if they are too weak. On your side, how you engage will influence the order of the towers. Attacking the enemy in his back will give you the advantage and vice versa. Another way to start a fight is to use the right trigger of the lever. A circle appears, showing your area of attack. If an enemy is there, simply select its name to launch the attack. The subtlety appears when multiple enemies are present in the said circle. It is then possible to fight the monsters in waves, each wave is preceded by obtaining a bonus (HP restored, improved defense …). This will obviously save a lot of time. Similarly, some monsters are antagonistic. If you select them, they will fight them! A trick often handy.
An RPG in the old
The game runs at a pace so all in all classical crossing the map, dungeon, boss, kinematics, Village, new mission … Nothing really surprising, Blue Dragon has a mechanical RPG the former. No need to wait any revolution in the genre. In terms of form, the game is enjoyable, without blowing graphics standards of the Xbox 360. Visually colorful (except at the very beginning) and cute Blue Dragon does not mean a bomb graphic. One could even say that the minimum operating the machine. Example: at the beginning of the game, you explore a hospital supposed to be abandoned since 10,000 years. However, in crossing it was the impression of having discovered a building suffered an earthquake a week earlier. Everything is smooth, shiny, and does not give the impression of an abandoned ruin browse for millennia. In the same spirit, Final Fantasy 12 transcribed much better impression, although developed on PS2. Also, nine is the vessel of a series of corridors absolutely identical, and arranged in the same way. In general, the sets are empty, especially during combat. As for the characters, their appearance and graphically stripped doll will not unanimous. In short, we would have expected much more given the potential of the 360.
This little graphic weakness is offset by very good animations. The shadows and the characters move realistically and very flexible. No syndrome ‘broom in the foundation “then, as is unfortunately so often the case. The overlay of the characters’ faces during the discussions in the city is also a very nice idea. At small frenzy of developers, a discovery will certainly amuse or disgust many. You will indeed cross fecal monsters. Yes yes. In sympathetic corny composed of excrement. Snake or Bernard hermit, there will be something for everyone. A monster (the rat) calls in reinforcements … farting. And finally, it happens that certain enemies leave behind droppings that can be searched (sound effects to the key) to find gold. Classy!
One of the undoubted successes Blue Dragon remains its soundtrack. Nobuo Emits, underused by Square Enid for some time, was able to drop in a partition eclectic, running very different styles. Only the music of the fighting is very annoying quickly by its repetitiveness, and is anything but exceptional, is far from the Final Fantasy 8. By cons, music bosses surprising since this are a rock song sung by Ian Gillian, the former leader of Deep Purple! A bias in the daring Ragout that makes the battles against the bosses very dynamic. Emits thus continues in its rock direction, after the intro metal FF10, his band Black Mages and a theme of which bosses already roaring guitars in FF7. The crossing is a dungeon under a rock more than effective, giving even more eager to do battle with the minions of nine. However, the soundtrack explores other styles, many themes and heroic calm. Variety, many songs, the only criticism we could make the OST is a limited number of titles compared to the habit Emits.
A word about location French. Both the translation is a true success, as the dubbing is completely missed. Voice on the side of the plate, read text without much involvement, the VF is a true horror, greatly distorting the emotion or the importance of certain cut scenes. You see a doubling time cartoon Club Do? It’s the same. Worse. Decidedly, this is not today that we have a dubbing quality. Fortunately, it is possible to choose the American voices, or, better still, the Japanese voices! One option that purists will love and that we would like to see more often.
“I will abandon it!”
This phrase is the motto of the hero Shun and morality of the game, it will also mark the player, which is likely to be bored a bit. Let me explain.
Blue Dragon is extremely traditional in its development and its history. Do not expect a convoluted scenario, with surprises all hours, betrayals and reversals in short, a scenario of high quality. From this standpoint, the game is more than traditional. The first DVD is a bit long, the dungeons in succession without any real purpose, except that of returning to his village. Similarly, the good guys and bad guys are identified early, the motivations are clear of nine, and the heroes have only one goal, to eradicate it. Period. The Nine sorely lacking charisma, which is problematic for a great villain. Yes, certainly it is not a person highly recommended, and which will come as very cruel, it prevents a disabled old man, toothless and almost squint to purple skin and clothes leopard really does not impress.
This problem also occurs deep-level characters. If the idea of kids not even save the world major infuriates you, go your way. Beyond that, it must be admitted that the heroes seem a little hollow. Shun is the archetype of hyper kid acting before thinking, Jiao is the nerd of service; while Luke is the centerpiece of a love triangle is very naive. Naive, the word is out. Blue Dragon still a game good child, far more dramatic moods RPG major. The youngest will love these heroes who are like them, motivations simple and great powers. The more experienced are likely to stay on their hunger, unless they know to highlight their child’s heart. In sum, this title is perfect for novices RPG wishing to engage in the genre with a game easy to access and cost. Similarly, it fills a hole in the 360 game libraries, which was hitherto very scanty vis-à-vis the GPR physiotherapists.
Blue Dragon was awaited with great anticipation and great expectations. The association Sakaguchi, Toriyama-Uematsu was dreaming number of GPR physiotherapists, stroking the finger dream of a new Chromo Trigger, or of a new monument RPG. Unfortunately, the reality is quite different. No. Blue Dragon is not the Messiah. It is just good. Not exceptional, but good enough to play for several tens of hours. A result quite honest for another box here is a great disappointment. Is released lever bitter taste in the mouth, as if the team was Sakaguchi missed what could have been a very great game?
Image’s
Topics: Xbox360 Games | No Comments »






















