« Ninja Gained 2 | Main | Assassin’s Creed »
Halo 3
By admin | May 10, 2010
Inform
In this third installment in the Halo trilogy, the covenants will sustain the Earth once and for all. Their belief goes to the goal, the great journey is almost at hand, and our planet is just the control room of the entire Halo universe. But Master Chief looks forward to stop them, with his new ally: The Arbiter. A soldier of the Elite race which is part of the organization Covenant. In Halo 2, was betrayed their community by the oracle as well as the Brutes, the Arbiter and was finally able to see the face it: Halo is nothing more than a demonic weapon capable of eliminating all life on thousands of light years.
Test
In 2004, we had left in action, a particularly frustrating and so wobbly. It might have been shunned for a long time, but it took just an ad for that impatience to see him again, replaces discontent. Oh it’s good to be an idol! And dear Master Chief knows how to use. For his return to Next GenBungie has prepared a red carpet, as the messiah who would return to earth. With an ad campaign and has very deep pockets, Microsoft has not skimped on spending for his little darling. If his success in the sale were met, the questions about its quality remained outstanding. Would we entitle to jewel so carefully guarded for three years? Or rather, we would find us face a disappointing title? The time is the reunion…
You’ll understand when you grow
For those who have some memory lapses at the end of the second episode, the covenants were preparing to invade the Earth and the staff seemed ready to launch the final assault to Finishing this fight. Curiously, Halo 3 does not resume when the second had ended. The player finds Master Chief stuck in the bushes after his armor had to collect a drop of several kilometers. Johnson and a few soldiers started to run its search. Once found and returned on foot, the major leave with the troops, accompanied by the Arbiter. The Elite, formerly commander of the fleet extraterrestrial enemies, found himself on the side of humans, after realizing that the prophets of truth had completely deceived the halo and the fate of the covenants. He then led a revolt and all the elites have joined humans, against other covenants, more gullible, and parasites, the new common enemy. If the beginning is missing in transition, the fans will come out easily. For the regular player who has not played the first two Halos is a different story. He will not know what he does in the middle of the jungle and do not include all issues of the scenario. Bungee was still thought of them offering a summary in the manual, short but clear, the history of the series and the major protagonists.
As announced Bungee mysterious artifact is found in the heart of the plot. As the covenants are interested, people are beginning to wonder what this object, buried under the sand may be hiding Africa. If Halo 3 was supposed to give answers to the fans, he also brings a lot of mysteries. Take for example Cortland. For some strange reason, his voice and his face torture will not leave the staff of the entire game. Even without knowing who this woman is, the curiosity of the player is enticed, he quickly realizes that it is important for the future of humanity and he’ll have to find her. Throughout the game, the script will offer twists, strange alliances and exciting moments that will immerse the player even more in the plot. But despite all the efforts around the scenario, Halo 3 is far too short. He reached painfully 7 pm in Normal, barely twice on Heroic. The most annoying, besides the feeling of having paid 10 euros an hour, is the uneasy feeling that the game will finish too soon. Just when the action was particularly intense, the end credits arrive without warning. A very bad surprise that leaves us hungry, full of bitterness.
A good worker, always good tools
To carry out its missions, he has done over several years; Master Chief has always been available to a lovely display of weapons. Those of the UNSC (The United Nations Space Command) with different guns (Assault, Sniper, Submachine gun, pump) and those of the Covenant, with the plasma, the Needle, or the Sword. From material known and effective Bungee did not hesitate to return for this third album. Even if the player is not entitled to big news at the armory, a new class is emerging, weapons support. For those who have already seen turning FPS or simply war movies, they know what a turret, a firearm by his formidable firepower but, being too heavy to be worn, it remains fixed to the ground. Do not forget, Major is not fully human, it is over two meters high and has superhuman strength. Therefore, the development group saw no problem in allowing him to snatch the famous tower from its base and stroll merrily with this half-ton under his arm. Besides the fact that becomes even more impressive, the view moves to the third person and his movements are more deliberate.
Another innovation meets the sweet name of combat equipment. Not new armor, but small additions to the harmful effects ranging. Some may create a protective bubble, or aspire to restore the armor, creating a jet of antigravity or ask a mine. These objects are discovered throughout the adventure, it is possible to wear one at a time and they are differentiated by the symbols that represent them. To finish on the hardware Master Chief, a new weapon has emerged near the hammer. In addition to killing in a sudden, it sends a shockwave that affects all nearby enemies. Very useful in mixed, it will still be used with caution, slow down the hammer and the user requires a dangerous proximity to the opponents. Finally, although there are new, the weapons most frequently used by the hero has hardly changed since the first halo, Released in 2001. We can not blame her bad old, since it is always a pleasure to handle, just slip a bit too much deejay-vu.
The scorpion is the best friend of man
The vehicles in Halo are a true love story. Who has not felt sprout wings when flying for the first time a Banshee, or feel a certain freedom in conducting the Warthogs over wide ranges. Very good memories found in the third film, or even exalted, as new machines were added to the list. Among others, the Chopper bike kind of sand in a wheel, the Hornet, the UNSC gear reminiscent of a helicopter, or the mongoose, a small two-seater ATV. They are obviously accompanied by Ghost and appearances, not counting the scorpion, which nothing can resist. Handy and very well animated, vehicles renew the action by providing game play different and faster.
The animals in turn have hardly changed. The elites who fled the command covenant, the prophets have put in place bullies. These bugs are very true to its name, ringworm and strong, they love running into the pile and strike without thinking. It will be possible to review the small veterans and their strident voices chanting “dirty villain, the greedy with their shields and parasites that infect all living beings and make them monstrous. The only novelty, which also serves as the surprise comes from the beetle. In the second episode, the player could see from his screen, a giant mechanical walked around on the map. It only served to set the scene and was just repetitive movements. This time, it will be possible to deal more during the campaign. Moments to live consistently impressive and strong emotions in successful because before the finish and enjoy a nice fireworks will have to find its weaknesses. Who said enemies, says AI. As in previous episodes it is well developed. Despite some defects like grenades they can not prevent the opponents are difficult to destroy, by their firepower and the fact that when pulled, they rarely miss their target.
It was here, it will switch thereby
Despite the few hours of play, the player will have the opportunity to see the country. It may take different terrains and climates, like the desert, jungle, mountains and the various human and alien bases. Besides passing in a tunnel infested with parasites, all places have been visited in previous episodes. Fortunately, the atmosphere and the background places have been very well worked. Besides the wealth of detail, realistic sound effects and lighting help maintain a spirit of discovery and fun. However, a recurring process has still been a problem. If not noticed immediately, the coop mode or the desire to remake the country in a higher difficulty will do this, but some missions require them to make round trips, not always justified. A situation that does not deserve to be relieved if it was not found five times in the game is not push Vice explain this recurrence by the fact that Bungee has extended its desired scenario, but the issue crosses all of same spirit.
Despite this flaw, it is with great pleasure that we find a rhythm action, intense and immersive. In Posit is quite difficult to renew the action and forget the linearity, something that Bungee has since the first halo, able to implement. The size of the cards, without loading time and the diversity of situations are for something. For example, the player may find himself or followed the Arbiter or escorted many troops of the UNSC. These three cases cause great changes, since the player must adapt to the situation. More on saving its ammunition when no accompanies it will give them heart’s content, once its allies have joined. If he makes quick marks before the thugs who keep a certain distance, he will feel less secure against parasites that multiply visibly and running after him. It is even more fun to choose their own strategies that it is not an illusion. It is not uncommon to repeat the same scene after losing out and that the enemies react differently depending on our actions.
In addition to this diversity, the player can enjoy an atmosphere epic, highlighted by music always warlike and patriotic. In this opus, Master Chief Face’s beetles, pilot scorpions, hornets, destroyed very large ships and fights over large spaces like a battlefield and a sense of participation in the war against human covenants is impressive.
Concern when beta Multi, the graphics have gained in finesse and catch the blow. But the whole remains poor and irregular, both in single player mode on Xbox Live. They do not detract from the immersion of the game so there is no need s to expand on this point but still well below what a player is entitled to expect the 360 and a title as mediated and expected Halo 3.
Master Chief Artist
Halo 3 it also introduced two new innovative ways and really amazing, the Forge and Theater. The Forge, the player has the map editor. Without touching the buildings or land, it can add items as they see fit. A limited market, approximately $ 660 per map, prevents him from having eyes bigger than your stomach and make overloaded region. After you customize the card, the player can save it and then deal with other people over Xbox Live or Local. Handling is very good and creative possibilities are numerous, smart modes that can be fun and rediscover the cards that we know by force, by heart. The other feature of this method is that it allows several gamers to customize the same place. They can, by pressing a button, without publishing the game and compete as a multi-standard card.
The second new mode is the Cinema. It offers player to view the disk drive has saved, which means almost everything. The entire campaign played, the parties on the Live and passages Forge mode. Everything is saved automatically and is playable with one click. On these data, it is possible to make screenshots and record your own music videos and eventually offer them share and show his friends. The advantage of this method is that it offers full control of the camera. It is possible to detach the player and walk on the card, without going too far, to pause, gain height, see first person view or third person and even accelerate. The absence of the back is still felt. If unfortunately the player misses the scene which interested him, he will review everything from the beginning.
Because it’s better to several
The multiplayer mode is definitely the biggest surprise of Halo 3. Comprehensive and innovative, he justifies himself buying the title. For the first time, gamers can play cooperatively live at four, with two players if they want locally connected. Not to worry for the proper conduct of the game play is fluid, smooth. With headset and the ability to speak, it’s like four people were side by side in the same room. However, two faults are observed. First, the campaign offers no novelty, and to play together must send an invitation. This means it is possible to play with his friends and players lately, encountered in parts on Live.
The multiplayer takes its game by offering a variety of modes and customization possibilities rare. It is divided into two sections, matchmaking and personal parties. In matchmaking, the player tries to join a game; he chooses a primary criterion, such as the type of games or grades of other players and the game that it directs. Therefore, the selection remains vague and very general. Via matchmaking, it will not be uncommon to be on the Capture the Flag, Territories or Team Death Match. The veto system is also introduced. It allows players to report, anonymously, their disagreements with the card or the game mode chosen. If the player wishes to do some very specific, it must pass through mode “part personal. This menu is a veritable cave of Ali Baba and offers truly original game types like Infection, which provides for players to become zombies and eat humans. Again, the main drawback is the requirement to send an invitation. If, unfortunately, none of his knowledge is interested in the proposed part, it will drop.
Images
Topics: Xbox360 Games | No Comments »




















