Wii to launch with 400,000 in Japan; is it too low?
By admin | February 16, 2010
The launch number for the Wii in Japan is going to be 400,000 units, compared
with 100,000 for the PlayStation 3. This may seem like a big number, but it is a
lot smaller than it seems.
The PlayStation 2 (around 650K), GameCube (450K), Game Boy Advance (around 650K)
and DS (500K) all launched with more units, and except for the DS, all launched
outside the big holiday buying season. In 2004, Nintendo proved that it could
replenish stock quickly and sell more than a million DS units in December Read the rest of this entry »
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PlayStation 3 sells 88,400 units
By admin | November 11, 2006
Enterbrain reported PlayStation 3 launch sales figures today. 88,400 units were sold, with the 60GB model comprising a majority of sales. 54,600 units were of the 60GB model and 33,800 units of the 20GB model were sold. This compares favorably against the Xbox360 last year, which launched to lackluster sales of 62,135 units.
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Wii pre-order craziness
By admin | November 9, 2006

Shibuya Tsutaya started their Wii pre-orders today, opening the store at the regular time of 10am, and selling out of pre-orders by lunchtime. The time taken to process the orders was ridiculous, but it looks like they’ve taken somewhere between 250-300 pre-orders today.
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PS3 launch in four days
By admin | November 7, 2006
Since Ridge Racer 7 is the main launch game I’m interested in, I’d like to take a look at the correlation between Ridge Racer and PlayStation brand today. Every PlayStation launch has seen a Ridge Racer title - it’s tradition. For each launch, Ridge Racer has always been the highest selling game of the launch titles. Surely the PlayStation 3 will not present any resistance to this momentum, no pun intended.
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PS3 launch in five days
By admin | November 6, 2006
It doesn’t really feel like the PS3 is coming out this Saturday. There hasn’t been a bombardment of TV ads until today; there wasn’t a demo unit in Akihabara when I went on Saturday (it turns out they all got installed on Sunday instead); and there’s still no price info about the games that we can download from the PlayStation store. But it’s still happening, apparently.
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Just Cause
By admin | October 17, 2006

Playing in the shoes of mildly topical Rico Rodriguez, a CIA regime change specialist, your holiday trip to the faux South American archipelagos San Espirito is anything but a covert mission. From the moment you parachute into the game, you will basically be shooting and blowing up pretty much everything in an attempt to overthrow the sitting president and help establish the guerilla factions.
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Capcom axes Clover Studio
By admin | October 12, 2006

Capcom Japan announced the dissolution of the young, independent development team “Clover Studio” basically in order to increase development efficiency. The team was created on July 1, 2004 in order for Capcom to create more games that were unique and creative, and was headed by a few of Capcom’s greatest creators, including Shinji Mikami (Biohazard, Biohazard 4), Hideki Kamiya (Biohazard 2, Devil May Cry, Viewtiful Joe) and Atsushi Inaba (Gyakuten Saiban/Phoenix Wright).
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Z-rating impact on retail
By admin | September 28, 2006

A quick scout around Tokyo’s famous western shopping district, Shibuya, revealed the following situation regarding Z-rated games, in particular Dead Rising, which was released today.
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TGS2006 closing words
By admin | September 25, 2006
Tokyo Game Show 2006 received 192,411 visitors this year, some 16,355 more than last year. Most of the new visitors came on Saturday, causing some of the biggest crowds ever seen at the show.
Though this is hardly a fair indication of where the industry is heading, particularly since Wii was largely absent, here is a headcount of titles shown for the various systems at the event, both playable and video.
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Media Create Software Sales: 22 - 28 May
By admin | May 7, 2006
| platform | jpn title | eng title | publisher | this week | total | |
| 1 | DS | New Super Mario Brothers | New Super Mario Bros. | Nintendo | 899,518 | new |
| 2 | DS | Motto Nou wo Kitaeru Otona no DS Training | More Brain Age | Nintendo | 86,451 | 2,367,429 |
| 3 | DS | Nou wo Kitaeru Otona no DS Training | Brain Age | Nintendo | 62,616 | 2,282,759 |
| 4 | PSP | Dragon Quest & Final Fantasy in Itadaki Street Portable | Dragon Quest & Final Fantasy in Itadaki Street Portable | Square Enix | 48,342 | new |
| 5 | DS | Tetris DS | Tetris DS | Nintendo | 46,809 | 545,666 |
| 6 | PS2 | Kimi Kiss | Kimi Kiss | Enterbrain | 42,127 | new |
| 7 | PS2 | World Soccer Winning Eleven 10 | World Soccer Winning Eleven 10 | Konami | 38,419 | 694,927 |
| 8 | DS | Eigo ga Nigate na Otona no DS Training: Eigo Zuke | English Training DS | Nintendo | 37,222 | 1,092,496 |
| 9 | DS | Oideyo Doubutsu no Mori | Animal Crossing Wild World | Nintendo | 36,610 | 2,746,097 |
| 10 | PS2 | Jikkyou Powerful Pro Major League | Jikkyou Powerful Pro Major League | Konami | 32,742 | 155,557 |
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